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Errors In Map ?
#1 OFFLINE
Posted 01 December 2007 - 10:24 AM
Anyway here is what I found.
1. At the entry to silkwood there is a 25 speed limit for the dridge then 2 60's for the entry to the yard, think they both should be deleted.
2. At the yard entry of the platdorms there is starter signals, should these not be dwarfs? as there is no shunting arm signsls, being mounted on the wring side of track due to space is ok. It gave me the idear that i was not at the end of the line first time I drove here, noticed it in a couple other spots to dead end locations as well.
3. We must do something about Alister, he has done it again, left his car parked over the line and though the fence at platform 2 at Silkwood.
What are we using for NG passenger cars?, I have been running the Irish 3ft gauge ones on here that are active. The D&RGW / Silverton one look too US anfd also use the Western passengers.
Thanks for all the hard work
Tom
#2 OFFLINE
Posted 01 December 2007 - 08:19 PM
Just to clarify a few things:
1: The 25kph limit on the bridge approaching Silkwood is there because of the tight radius on the bridge itself, after the bridge the track speed reverts to 60kph - pretty simple.
2: There are no signals mounted on the wrong side of the track at Silkwood, the semaphore disc signals in the yard entry to the platforms are similar to the dwarf sigs.
3: And not too sure about the car being parked over the lines and through the fence, maybe you've been for a drive yourself, coz all the carz are parked inside the lines and behind the fencelines.
4: I am still looking into more 3ft passenger enabled rollingstock for the narrow gauge side of things, what's in the rollingstock packs is pretty much all that i could find at the time that was passenger emabled.
Cheers,
Martin.
#3 OFFLINE
Posted 02 December 2007 - 11:29 AM
gumbi, on 1 Dec 2007, 04:19 AM, said:
Just to clarify a few things:
1: The 25kph limit on the bridge approaching Silkwood is there because of the tight radius on the bridge itself, after the bridge the track speed reverts to 60kph - pretty simple.
What I ment to say is the 60KPH limit into a yard seems a little too fast, I Still reckon delete the 60KPH's
2: There are no signals mounted on the wrong side of the track at Silkwood, the semaphore disc signals in the yard entry to the platforms are similar to the dwarf sigs.
If there going to Semaphore maybe they should be ones with a S across them as shunt signals but there is none oh well. I was saying the dwarfs could be put on the wrong side if needed
3: And not too sure about the car being parked over the lines and through the fence, maybe you've been for a drive yourself, coz all the carz are parked inside the lines and behind the fencelines.
Can I send you a pic its definely through the fence and across the line, was thinking of running it over with a CVR railcar last night. Maybe you corrected it after the upload?
4: I am still looking into more 3ft passenger enabled rollingstock for the narrow gauge side of things, what's in the rollingstock packs is pretty much all that i could find at the time that was passenger emabled.
Here is a list of what I have found that you might or might know about.
Downloading the new Spanish one by Javier from Trensim but its 33.9 Meg.
Irish NG Site :
----------------
Tralee & Dingle 3rd brake, 3rd and 1st / 3rd coach all active
Port Stewart 4W and Bogie Double Deck, Cross Bench and a Van
S&SR 4W Coaches 1 - 4, 8 Bogie 5, 6,7 plus 2 Brakes
1 railcar in CVR & CDR liverys
A lot of the goods stock is now active but most set to special loads.
Spanish:
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VNC Coach
Some Wagons usable as well.
Swedish (RHB):
------------------
2 coaches C207, C215
2 maintence diesals if wanted for a session TM2/2 #22, #91
There is Vans, Flats and open wagons active as well
German:
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Coach & Van by Vasquez in Red/cream, Brown/Cream, Blue/Cream, Green/Cream
Goods stock by same author, using ones without Brake platforms would probly be best.
If you need any other help just write, always wiling to give a hand if I can.
Tom
Cheers,
Martin.
#4 OFFLINE
Posted 02 December 2007 - 08:51 PM
Quote
Tom,
Those 3 vehicles in the car park at Silkwood station, are parked correctly in position for me, in both T4 and T6.
I would suggest downloading and installing again, in case anything else is amiss.
Cheers
I know that you believe that you understand what you think I said, but I am not sure you realise, that what you heard is not what I meant.
#5 OFFLINE
Posted 03 December 2007 - 01:32 PM
OzBoz, on 2 Dec 2007, 04:51 AM, said:
Tom,
Those 3 vehicles in the car park at Silkwood station, are parked correctly in position for me, in both T4 and T6.
I would suggest downloading and installing again, in case anything else is amiss.
Cheers
Scott
#6 OFFLINE
#7 OFFLINE
Posted 04 December 2007 - 09:55 AM
Intresting its correct on every other computer by the looks
Tom
Added 05/11/07
Got a email from Larry, he said the ones he sent me were from the RBR forums and are the same version and if they unpacked ok they should be vailid, they seem to be working so I have no idear, maybe using TO to remove just the map and reistall it, but if it loads and is working I don't think so ....
Oh well thanks for the help
Tom
denott, on 2 Dec 2007, 09:32 PM, said:
Scott
#8 OFFLINE
Posted 20 August 2009 - 03:32 AM
At first i will thank you for this wonderfull map. But...
2) I've found 2 Errors..
First at LARRY'S LUMBER - it's out track I can't AI-Driver send to the Industry
2. I can't send a AI-Driver to the TB2374 section, there is an junction without lever (by the Bridge on Larry's lumber side).
Now, there is a problem for me once more. I use the German Language, and when I start the Map then comes an error because can't find the KUID for wasser (wasser is the german word for water). When I change the Language in windows-registry, then is no error-message. I found out, this error comes from OR-Watertank, but there is the same KUID for water included -3:100004.
Another problem (?) I can't find NG Cars for some products ex. Rails New
The second problem, I can't Install for 2006/2007, because the game is not installed on drive C:
regards
MrHAJO
#9 OFFLINE
Posted 20 August 2009 - 03:47 AM
We can't change the map to correct problems here because that would affect our existing activities. However, you could make a copy and modify it yourself if you wish. If you would like to run our activities, be sure to retain the original unmodified version as well.
There's some information written in the German language about a problem with "wasser" in this thread on Auran's forum. I hope that helps with the problem that you're experiencing.
For NG rolling stock to carry the Rails New product, try the 36ga RBR NF Flatwagons in this asset pack.
There's some information about the "TRS2004/06 is not installed on C:" problem in this FAQ article.
I hope this helps you to have fun on the Razorback,
John
Edited by john259, 20 August 2009 - 04:57 AM.
Added the 36ga RBR NF Flatwagons asset pack
#10 OFFLINE
Posted 21 August 2009 - 03:33 AM
regards
MrHAJO
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